The "Dragons à Patounes" Temple (2D isometric game environment)
Final result

Final result

The assets I made on Photoshop

The assets I made on Photoshop

01/2021

It was a 4-members team project (along with Leylou Michel, Yoann Keraven and Daniel Babich from the SAE Institute Geneva).

Everything was made in digital 2D on Photoshop. I painted the clouds, the flying pillars, and the fox and snake statues.